Epicness guaranteed |
Epic Sentry |
Weapons |
These are all the weapons in and their stats from TF2C. Nailgun - For Scout Only, Slot: Primary Ammo Loaded:20 Ammo Carried:100 Damage:Base 15 Crit 45 Stats:Fires continuous nails 20 loaded nails per clip. RPG - For Soldier Only, Slot: Primary Ammo Loaded:1 Ammo Carried:20 Damage:Base 145 Crit 435 Stats:Rockets travel in an arc +30% damage bonus -25% projectile speed -75% clip size Gunboats - For Soldier and Demoman, Slot: Secondary Stats:-60% blast damage from explosive jumps |
Dynamite Pack - For Demoman Only, Slot: Secondary Ammo Loaded:1 Ammo Carried:∞ Damage:Base 160 Crit 480 Bomblets:Base 80 Crit:240 Stats:Explodes into 4 smaller bomblets Has a 10 second cooldown Wrench hits defuse it
Mine Layer - For Demoman Only, Slot: Secondary Ammo Carried:3 Ammo Loaded:24 Damage:Base 100 Crit:300 Stats: Launches proximity mines that automatically detonate near enemies -63% clip size -5 max pipebombs out
Coilgun - For The Engineer Only, Slot: Secondary Ammo Loaded:8 Ammo Carried:16 Damage:Base 25 Crit:75 Charged:Base 75 Crit 225 Stats:Hold down alt-fire to charge up damage charged shots bounces off walls up to three times Charging it for too long will cause it to explode, dealing 60 damage to yourself Uberspritze - For The Medic Only, Slot: Melee Damage:Base 65 Crit 195 Stats:On hit: 25% ÜberCharge added -20% slower firing speed -25 max health on wear
Hunting Revolver - For The Sniper Only, Slot: Primary Ammo Loaded:6 Ammo Loaded:24 Damage Range:Base 40 Crit 120 Headshot: Base 120 Crit: 360 Stats: There is no scope, but a zoom-in instead. +25 max health on wearer +50% faster firing speed No damage charge
Shock Therapy - For The Medic Only, Slot: Melee Damage:Base 10 Crit30 Charged:Base:100 Crit 300 Stats: Hit teammates for a quick full heal to maximum health (30s cooldown) Damage is affected by current electrical charge Crits while in water While holding this weapon under water it removes full charge.
Fishwacker - For The Sniper Only, Slot: Primary Damage:Base 65 Crit:195 Stats:On Hit: Bleed for 2 seconds 100% critical chance vs bleeding players You are marked for death while active and for short time switching weapons. -20% slower firing speed No random critical hits
Tranquilizer Gun - For The Spy Only, Slot: Primary Ammo Loaded:1 Ammo Carried:24 Damage:Base 20 Crit 60
Umbrella - For The Civilian Only, Slot: Primary
Those are all the custom weapons in the game.
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